GTA 6 has been officially in development since February 2022, when Rockstar Games publicly confirmed that work on the next Grand Theft Auto entry was underway. That is the only confirmed reference point that exists.
But that figure alone is misleading, because it measures when the game was announced as being in development — not when work began. Depending on what you are actually asking, there are three defensible answers.
Since Rockstar confirmed it
4 years, 5 months
Counting from February 2022, when active development was publicly confirmed.
Since Rockstar's last major release
7 years, 9 months
Counting from October 2018, when Red Dead Redemption 2 shipped and studio capacity moved on.
Since GTA V released
12 years, 10 months
Counting from September 2013. This is the gap between entries, not the development period.
Figures are calculated from documented dates each time this page is rebuilt, not written by hand — so they stay accurate without anyone editing a paragraph.
What is actually confirmed
The public record here is genuinely solid, which makes this topic unusual among GTA 6 questions — unlike pricing or pre-orders, several development milestones are matters of established fact rather than speculation.
Everything before February 2022 is inference. Rockstar has never published a production start date, and studios generally do not — the boundary between "early planning" and "full production" is internal and often blurry even inside the company.
The documented timeline
- September 2013 — GTA V released: The previous entry ships on consoles, starting the wait for a successor.
- October 2013 — GTA Online launches: Multiplayer becomes an ongoing service, absorbing studio attention for years.
- October 2018 — Red Dead Redemption 2 released: Rockstar's other major project ships, freeing significant development capacity.
- February 2022 — Rockstar confirms active development: Rockstar publicly states that active development on the next Grand Theft Auto entry is underway — the first official acknowledgement the game exists.
- September 2022 — Development footage leaks: A large volume of in-progress footage is leaked following a network intrusion, which Rockstar publicly confirms.
- December 2023 — First trailer released: The first official trailer confirms the setting and returns the project to a public marketing cycle.
Only publicly documented events appear here — internal development history has never been published, so no start-of-production date is shown.
Two things are worth drawing out of that record.
The 2013–2018 stretch is not empty. GTA Online launched two weeks after GTA V and became an ongoing service that absorbed studio resources for years. Rockstar also shipped Red Dead Redemption 2 in October 2018, a project of comparable scale. Whatever early work existed on a successor during that period was happening alongside two major commitments, not instead of them.
The gap between confirmation and trailer was nearly two years. February 2022 to December 2023 is a long stretch of official silence, and it is the period where the largest volume of speculation was generated. Almost none of it turned out to be sourced from anything.
How this compares to previous Grand Theft Auto games
This is where the wait becomes easier to put in context.
- Vice City — 1.0 years after the previous entry.
- San Andreas — 2.0 years after the previous entry.
- GTA IV — 3.5 years after the previous entry.
- GTA V — 5.4 years after the previous entry.
- GTA 6 — 12.8 years and counting.
Release dates are matters of public record. The GTA 6 figure is the time elapsed since GTA V shipped, calculated live, and will keep growing until release. It is a gap between releases, not a measure of development time.
The pattern is consistent and one-directional: every mainline entry has taken longer to arrive than the one before it. One year between Vice City and its predecessor, two to San Andreas, roughly three and a half to GTA IV, roughly five and a half to GTA V — and the current gap is already more than double that last figure.
That trajectory is not unique to Rockstar. Development cycles across the industry have lengthened as open worlds have grown denser and more systemic, a shift covered in more practical terms in our PC requirements guide, where the same complexity shows up as hardware demand.
Why is GTA 6 taking so long?
Rockstar has not given a detailed public explanation, so anyone offering you a confident inside account is guessing. What can be observed from outside:
- GTA Online stayed profitable for an extraordinarily long time. A live service that continues performing is a strong reason to keep resources on it rather than move them to a successor.
- Red Dead Redemption 2 occupied the studio until late 2018. Two projects of that scale do not run at full intensity simultaneously.
- Expectations have risen. The density of world simulation players now expect is substantially more expensive to build than it was in 2013.
- A console generation transition happened mid-cycle. Targeting current-generation hardware rather than the platforms GTA V launched on changes scope significantly.
Is a decade-plus gap unusual?
For a game of this type, less than it sounds — though the specific length here is still exceptional.
Large open-world titles from major studios now routinely take five to eight years between announcement and release, and longer from the true start of production. What makes the GTA 6 situation stand out is not the development period itself, which is unknown, but the gap between releases, which is measurable and is the longest in the series by a wide margin.
It is worth keeping those two measurements separate. A long gap between releases tells you about a studio's release cadence and commercial priorities. It does not tell you how many years of active work have gone into the game, and the two figures are frequently conflated in coverage.
Where to check the primary sources
If you want to follow this without relying on aggregation, two places carry the information first:
- Rockstar Newswire — the studio's own announcement channel, where development confirmations, trailers and release information are published before they appear anywhere else.
- Take-Two Interactive investor relations — the publisher's earnings materials. Release-window commentary often appears here in financial disclosures before it reaches a consumer-facing announcement, because it is material information for investors.
Between those two, you will see essentially everything genuinely new before it is reported. Anything appearing elsewhere first is either analysis of those sources or unverified.
How GAME6 tracks this
The figures at the top of this page are calculated from documented dates every time the page is rebuilt rather than typed into a sentence, so they cannot quietly become wrong while nobody notices. When a new confirmed milestone occurs, it is added to the timeline and both the figures and the chart update together.
For release timing, the live countdown tracks the configured date. For everything else as it lands, see all GTA 6 coverage — and our editorial policy explains how confirmed information is separated from reporting and rumor throughout.
Frequently asked questions
How long has GTA 6 been in development?
Officially, since February 2022, when Rockstar Games publicly confirmed that active development on the next Grand Theft Auto entry was underway. That is the first and only confirmed reference point. Development almost certainly began before that announcement, but Rockstar has never published a start date.
When did GTA 6 development actually start?
No start date has ever been published. Studios typically begin pre-production on a successor before the previous game ships, and full production usually ramps up once the studio's previous major project is finished. For Rockstar that would point to sometime after Red Dead Redemption 2 released in October 2018, but this is inference rather than confirmation.
How many years has it been since GTA 5 came out?
Grand Theft Auto V released on 17 September 2013. The gap since then is already the longest between any two mainline Grand Theft Auto games by a wide margin, and it continues to grow until GTA 6 releases.
Is a long development time normal for a game like this?
For open-world games at this scale, yes. Development cycles across the industry have lengthened substantially as worlds have become denser and more systemic. Rockstar's own gap between mainline entries has widened with every release since GTA III.
Why is GTA 6 taking so long?
Rockstar has not given a detailed public explanation. Factors visible from the outside include the sustained success of GTA Online, which kept studio resources engaged for years after GTA V shipped, the completion of Red Dead Redemption 2 in 2018, and the scale expected of a current-generation open world.
Did the 2022 leak delay GTA 6?
There is no confirmed link between the September 2022 leak of development footage and the game's schedule. Rockstar publicly acknowledged the intrusion at the time and said it did not expect long-term disruption. Claims that the leak caused a delay are speculation.
Has GTA 6 been in development since 2014?
This is frequently repeated but has never been confirmed. Early planning work on a successor may well have begun soon after GTA V shipped, which is normal practice, but no start date has been published and early planning is not the same as full production.
How does GTA 6's development time compare to other games?
The gap between GTA V and GTA 6 is unusually long even by modern standards, though multi-year development is now common for large open-world titles. Comparisons are imprecise because studios rarely disclose when production actually began.
Sources
Written by
GAME6 Editorial Team
Editorial desk
The GAME6 Editorial Team covers major gaming releases, launch countdowns, news, guides and player resources. Our coverage prioritizes official announcements and clearly labels rumors, expectations and opinion.
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